﻿namespace Test.Game.Screens
{
    using System.Windows.Controls;

    public partial class GameScreen
    {
        private double top;
        private double left;

        public GameScreen()
        {
            InitializeComponent();
        }

        public void Update()
        {
            top += 10;
            left += 10;

            Canvas.SetTop(canvas, top);
            Canvas.SetLeft(canvas, left);
        }
    }
}
